Dungeon.sh

An early spike of a simple dungeon crawler in the style of Eye of the Beholder: first person, stepping along a grid, with a party of four. Just for fun, and a prelude to Undertow.

First-person view of a heavy wooden door in a stone corridor, with a compass, a coin and potion counter, and four hero cards along the bottom
The Anchor Camp: a door in a stone corridor, the party along the bottom.
A villager in a blue tunic stands in a stone room beside a barrel and a torch
A person to talk to, built from blocks.
A mossy stone wall in dim light on the first floor down, with a message log beneath
The first floor down.

Why

A short, fun project and a way to learn the genre before attempting the bigger game. A first-person grid crawler is a small enough problem to finish: no physics, no free camera, just a map, a few rules and a lot of atmosphere.

What it does

Under the hood

An early spike for fun, not a finished game. Screenshots are from the current build.